Re: Assault on the Chemical Plant

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#574
WILEY COYOTE-URWILEY COYOTE-UR
Keymaster

Heck! That's not a bad idea. It wouldn't be that hard to make it a COOP map. I've figured out how to make the bots agressive. If I can learn to make them move and/or follow players.

I'd push the Joint Ops team off the island, so that establishing a foothold would be an important early strategy.

Should I keep the extra entry points – Hotel and Golf bases?