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Last Shout - Posted by: FUBAR-UR - Sunday, 25 April 2010 21:19
We now focus on JO AW2 Thursdays 8 - 10pm PST
 
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 Post subject: Junk Yard Wars - New Map
 Post Posted: July 4th, 2010, 3:40 pm 
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Got Mortars?

Joined: November 18th, 2006, 4:55 pm
Posts: 178
Location: Sierra Vista
I built and sent to Ghillie a new map, after having fixed Dope's Highway.

It's a junkyard full of old cars and junk. There's some weird collision-box glitches with a few vehicles, but I've given up trying to eliminate them. This Team King of the Hill is "scalable". If the zone is too big for a small group of people, it can be made smaller in game. I'll demonstrate on Thursday.

If this map proves enjoyable as a Team King of the Hill, I will probably alter it to make a Death match as well.


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 Post subject: Re: Junk Yard Wars - New Map
 Post Posted: July 5th, 2010, 7:08 pm 
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OVERLORD

Joined: May 14th, 2006, 3:29 pm
Posts: 308
Location: Southern, CA
Sounds cool, what no screen shots?


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 Post subject: Re: Junk Yard Wars - New Map
 Post Posted: July 7th, 2010, 7:04 pm 
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Got Mortars?

Joined: November 18th, 2006, 4:55 pm
Posts: 178
Location: Sierra Vista
Good point but no go.

I tried to do screenshots in game, but the PRTSCR button didn't save a file anywhere I could find.

So I opened the map in Nile to take shots that way. Lovely. NLH 6 install FUBAR'd the map, so the terrain isn't visible. I had to reinstall NILE just to be able to use it. Old Man (NLH inventor) is an A__hole.


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 Post subject: Re: Junk Yard Wars - New Map
 Post Posted: July 8th, 2010, 7:31 pm 
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Nightwatcher
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Joined: November 17th, 2006, 12:44 am
Posts: 230
To take a screen shot during the game, hit F11. You can then find this pic in the installation folder on your C drive. i.e. c:\program files\nova logic\......


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 Post subject: Re: Junk Yard Wars - New Map
 Post Posted: July 17th, 2010, 7:56 am 
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Got Mortars?

Joined: November 18th, 2006, 4:55 pm
Posts: 178
Location: Sierra Vista
Ah, F11. Thanks!


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